With an inexplicably and unnecessarily awkward third person perspective, this allows you to use a pistol(the only silenced weapon in this), a SMG(several types, you can only carry one at a time), a bazooka, set up tripmines(you can choose the exact angle/direction, just make sure you have enough time, as it leaves you exposed) and use throwables(rocks for distraction, grenades, and finally TNT, which can also be planted) with an arc prediction. For as original as this can be, it too often sacrifices its personality in favor of a wider appeal. Oh, there's a little continuity, still, you spend the majority of this doing the typical objectives action title set in this period and general area - go from here to there, save/assassinate someone important, perform sabotage. Did you follow all of that? Well, forget it again, because this is largely plot-less. Wearing a Nazi uniform(albeit it won't fool everyone), you work alone(full IMF protocol), aiding the German Resistance(!) in trying to prevent Stalin's secret police, the NKVD, from obtaining the nuke(yes, your ultimate goal is literally to slightly post-pone the Cold War. You are the son of a US diplomat stationed there, you spent most of your youth in Berlin, so with the second World War drawing to a close, you're sent in there by the OSS.
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